最近,出现了许多新的半监督学习方法。随着时间的流逝,ImageNet和类似数据集的准确性提高,尚未探索自然图像分类以外的任务的性能。大多数半监督的学习方法都依赖于精心设计的数据增强管道,该数据无法转移,用于在其他域的图像上学习。在这项工作中,我们提出了一种半监督的学习方法,该方法自动为特定数据集选择了最有效的数据增强策略。我们以FixMatch方法为基础,并通过增强元学习扩展它。在分类培训之前,在额外的培训中学习了增强,并利用双层优化,以优化增强政策并最大程度地提高准确性。我们在两个特定领域的数据集上评估我们的方法,其中包含卫星图像和手绘草图,并获得最新的结果。我们在消融中进一步研究与学习增强策略相关的不同参数,并展示了如何使用策略学习将增强功能调整到ImageNet之外的数据集中。
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Evaluating new techniques on realistic datasets plays a crucial role in the development of ML research and its broader adoption by practitioners. In recent years, there has been a significant increase of publicly available unstructured data resources for computer vision and NLP tasks. However, tabular data -- which is prevalent in many high-stakes domains -- has been lagging behind. To bridge this gap, we present Bank Account Fraud (BAF), the first publicly available privacy-preserving, large-scale, realistic suite of tabular datasets. The suite was generated by applying state-of-the-art tabular data generation techniques on an anonymized,real-world bank account opening fraud detection dataset. This setting carries a set of challenges that are commonplace in real-world applications, including temporal dynamics and significant class imbalance. Additionally, to allow practitioners to stress test both performance and fairness of ML methods, each dataset variant of BAF contains specific types of data bias. With this resource, we aim to provide the research community with a more realistic, complete, and robust test bed to evaluate novel and existing methods.
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对制造工艺的机器化的需求很大,因此单调劳动。一些需要特定技能的制造任务(焊接,绘画等)缺乏工人。机器人已在这些任务中使用,但是它们的灵活性受到限制,因为它们仍然很难通过非专家编程/重新编程,从而使它们无法访问大多数公司。机器人离线编程(OLP)是可靠的。但是,直接来自CAD/CAM的生成路径不包括代表人类技能的相关参数,例如机器人最终效应器的方向和速度。本文提出了一个直观的机器人编程系统,以捕捉人类制造技能并将其转变为机器人程序。使用连接到工作工具的磁跟踪系统记录人类熟练工人的演示。收集的数据包括工作路径的方向和速度。位置数据是从CAD/CAM中提取的,因为磁跟踪器捕获时的误差很明显。路径姿势在笛卡尔空间中转换,并在模拟环境中进行验证。生成机器人程序并将其转移到真正的机器人。关于玻璃粘合剂应用过程的实验证明了拟议框架捕获人类技能并将其转移到机器人方面的使用和有效性的直觉。
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使用机器学习算法从未标记的文本中提取知识可能很复杂。文档分类和信息检索是两个应用程序,可以从无监督的学习(例如文本聚类和主题建模)中受益,包括探索性数据分析。但是,无监督的学习范式提出了可重复性问题。初始化可能会导致可变性,具体取决于机器学习算法。此外,关于群集几何形状,扭曲可能会产生误导。在原因中,异常值和异常的存在可能是决定因素。尽管初始化和异常问题与文本群集和主题建模相关,但作者并未找到对它们的深入分析。这项调查提供了这些亚地区的系统文献综述(2011-2022),并提出了共同的术语,因为类似的程序具有不同的术语。作者描述了研究机会,趋势和开放问题。附录总结了与审查的作品直接或间接相关的文本矢量化,分解和聚类算法的理论背景。
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在过去的十年中,在杂交无人驾驶空中水下车辆的研究中努力,机器人可以轻松飞行和潜入水中的机械适应水平。然而,大多数文献集中在物理设计,建筑物的实际问题上,最近,低水平的控制策略。在高级情报的背景下,如运动规划和与现实世界的互动的情况下已经完成。因此,我们在本文中提出了一种轨迹规划方法,允许避免避免未知的障碍和空中媒体之间的平滑过渡。我们的方法基于经典迅速探索随机树的变体,其主要优点是处理障碍,复杂的非线性动力学,模型不确定性和外部干扰的能力。该方法使用\ Hydrone的动态模型,提出具有高水下性能的混合动力车辆,但我们认为它可以很容易地推广到其他类型的空中/水生平台。在实验部分中,我们在充满障碍物的环境中显示了模拟结果,其中机器人被命令执行不同的媒体运动,展示了我们的策略的适用性。
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In the last years, the number of IoT devices deployed has suffered an undoubted explosion, reaching the scale of billions. However, some new cybersecurity issues have appeared together with this development. Some of these issues are the deployment of unauthorized devices, malicious code modification, malware deployment, or vulnerability exploitation. This fact has motivated the requirement for new device identification mechanisms based on behavior monitoring. Besides, these solutions have recently leveraged Machine and Deep Learning techniques due to the advances in this field and the increase in processing capabilities. In contrast, attackers do not stay stalled and have developed adversarial attacks focused on context modification and ML/DL evaluation evasion applied to IoT device identification solutions. This work explores the performance of hardware behavior-based individual device identification, how it is affected by possible context- and ML/DL-focused attacks, and how its resilience can be improved using defense techniques. In this sense, it proposes an LSTM-CNN architecture based on hardware performance behavior for individual device identification. Then, previous techniques have been compared with the proposed architecture using a hardware performance dataset collected from 45 Raspberry Pi devices running identical software. The LSTM-CNN improves previous solutions achieving a +0.96 average F1-Score and 0.8 minimum TPR for all devices. Afterward, context- and ML/DL-focused adversarial attacks were applied against the previous model to test its robustness. A temperature-based context attack was not able to disrupt the identification. However, some ML/DL state-of-the-art evasion attacks were successful. Finally, adversarial training and model distillation defense techniques are selected to improve the model resilience to evasion attacks, without degrading its performance.
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Cybercriminals are moving towards zero-day attacks affecting resource-constrained devices such as single-board computers (SBC). Assuming that perfect security is unrealistic, Moving Target Defense (MTD) is a promising approach to mitigate attacks by dynamically altering target attack surfaces. Still, selecting suitable MTD techniques for zero-day attacks is an open challenge. Reinforcement Learning (RL) could be an effective approach to optimize the MTD selection through trial and error, but the literature fails when i) evaluating the performance of RL and MTD solutions in real-world scenarios, ii) studying whether behavioral fingerprinting is suitable for representing SBC's states, and iii) calculating the consumption of resources in SBC. To improve these limitations, the work at hand proposes an online RL-based framework to learn the correct MTD mechanisms mitigating heterogeneous zero-day attacks in SBC. The framework considers behavioral fingerprinting to represent SBCs' states and RL to learn MTD techniques that mitigate each malicious state. It has been deployed on a real IoT crowdsensing scenario with a Raspberry Pi acting as a spectrum sensor. More in detail, the Raspberry Pi has been infected with different samples of command and control malware, rootkits, and ransomware to later select between four existing MTD techniques. A set of experiments demonstrated the suitability of the framework to learn proper MTD techniques mitigating all attacks (except a harmfulness rootkit) while consuming <1 MB of storage and utilizing <55% CPU and <80% RAM.
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Stress has a great effect on people's lives that can not be understated. While it can be good, since it helps humans to adapt to new and different situations, it can also be harmful when not dealt with properly, leading to chronic stress. The objective of this paper is developing a stress monitoring solution, that can be used in real life, while being able to tackle this challenge in a positive way. The SMILE data set was provided to team Anxolotl, and all it was needed was to develop a robust model. We developed a supervised learning model for classification in Python, presenting the final result of 64.1% in accuracy and a f1-score of 54.96%. The resulting solution stood the robustness test, presenting low variation between runs, which was a major point for it's possible integration in the Anxolotl app in the future.
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The task of reconstructing 3D human motion has wideranging applications. The gold standard Motion capture (MoCap) systems are accurate but inaccessible to the general public due to their cost, hardware and space constraints. In contrast, monocular human mesh recovery (HMR) methods are much more accessible than MoCap as they take single-view videos as inputs. Replacing the multi-view Mo- Cap systems with a monocular HMR method would break the current barriers to collecting accurate 3D motion thus making exciting applications like motion analysis and motiondriven animation accessible to the general public. However, performance of existing HMR methods degrade when the video contains challenging and dynamic motion that is not in existing MoCap datasets used for training. This reduces its appeal as dynamic motion is frequently the target in 3D motion recovery in the aforementioned applications. Our study aims to bridge the gap between monocular HMR and multi-view MoCap systems by leveraging information shared across multiple video instances of the same action. We introduce the Neural Motion (NeMo) field. It is optimized to represent the underlying 3D motions across a set of videos of the same action. Empirically, we show that NeMo can recover 3D motion in sports using videos from the Penn Action dataset, where NeMo outperforms existing HMR methods in terms of 2D keypoint detection. To further validate NeMo using 3D metrics, we collected a small MoCap dataset mimicking actions in Penn Action,and show that NeMo achieves better 3D reconstruction compared to various baselines.
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The field of Automatic Music Generation has seen significant progress thanks to the advent of Deep Learning. However, most of these results have been produced by unconditional models, which lack the ability to interact with their users, not allowing them to guide the generative process in meaningful and practical ways. Moreover, synthesizing music that remains coherent across longer timescales while still capturing the local aspects that make it sound ``realistic'' or ``human-like'' is still challenging. This is due to the large computational requirements needed to work with long sequences of data, and also to limitations imposed by the training schemes that are often employed. In this paper, we propose a generative model of symbolic music conditioned by data retrieved from human sentiment. The model is a Transformer-GAN trained with labels that correspond to different configurations of the valence and arousal dimensions that quantitatively represent human affective states. We try to tackle both of the problems above by employing an efficient linear version of Attention and using a Discriminator both as a tool to improve the overall quality of the generated music and its ability to follow the conditioning signals.
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